


IF YOU DO NOT OWN THE SKIN/MOD YOU ARE BUILDING, DO NOT MAKE THIS PUBLIC. Standalone class creation involves uploading to the Steam Workshop. If you follow the steps, you will see the new class in your mod list and can activate it in-game in the mod activation menu.ġ. Instructions for usage can be found below. You may have trouble with later steps on other mediums. This program has only been tested on Windows, with a Steam installation of the game. Any version after Java 16 should work.įor your ease of access, here is a link to something that should work: This means you will need to install java to run it. This means that every crusader in the game will have a 50% chance of being one skeleton and 50% chance of Have a crusader skin that uses a non-base-game skeleton, you could use this utility on the non-base-game skin and create anotherĭuplicate crusader class. For instance, if you had a Crusader Skin that uses the base game Skeleton, but also Into its own class which has its own skeleton. What this does is allow you to turn that incompatible skin Your other skins or the base classes, you cannot hot swap between them.

The game can only load in one skeleton per class at a time, which means if you install skins that do not share skeletons with I created this to programatically create Darkest Dungeon standalone classes out of skin mods. Hello! Thanks for downloading my utility.
